Social Robotics and Embodied cognition in HCI
Eva Wiese is a cognitive psychologist interested in research on social neuroscience and embodied cognition and its application on Social Robotics and Design Thinking. She joined George Mason University in Fall 2013. Dr. Wiese holds a Masters Degree in Psychology from the Otto-Friedrich University of Bamberg, Germany and a Ph.D. in Neuroscience from the Ludwig-Maximilian University of Munich, Germany. In her Ph.D. work, Eva Wiese investigated how context information modulates attentional orienting to gaze direction using behavioral measures, eye tracking and EEG. She also has minors in Physics and Applied Computer Science. Her Master Thesis was awarded with the Push-Prize for the best dissertation at the University of Bamberg in 2009.
Social Robotics: Observable correlates of intentionality and the influence of mind attribution on social attention processes in Human-Robot Interaction
Embodied cognition in HCI: Supporting design thinking by optimizing the interplay between external and internal problem representations
Dr. Wiese’ s interests focus on research in social attention and embodied cognition and its application to Social Robotics and Design Thinking. With regard to Social Robotics, the idea is to unravel what sort of information humans use when judging the degree of intentionality underlying the actions of social agents (i.e., robots) and how attributing a mind to others influences attention, perception and performance. With regard to Design Thinking, Dr. Wiese is interested in the role of embodied cognition involved in designing and in particular how perception and action processes interact during design thinking. In order to investigate these questions, Dr. Wiese uses behavioral measures, eye tracking and EEG.
Wiese, E., & Wiese, L. (2012). Design Problem-Solving with External Representations. In: J.Adenauer & J. Petruschat (Eds.) Prototype! physical, virtual, hybrid, smart (Form+ Zweck Verlag, Berlin), pp. 160-185.
Wiese, E., Wykowska, A., & Müller, H.J. (in prep.). The spatial specificity of gaze cuing is modulated by facial expression.
Wiese, E., Wykowska, A., & Müller, H.J. (2014). What we observe is biased by what other people tell us: Beliefs about the reliability of gaze behavior modulate attentional orienting to gaze cues. PLoS One.
Wykowska, A.*, Wiese, E.*, & Müller, H.J. (under review). Readiness to engage in social interactions depends on beliefs about the minds of others, an EEG study. Journal of Experimental Psychology: General.
Wiese, E., Zwickel, J., & Müller, H.J. (2013). The importance of social context information on the spatial specificity of gaze cuing. Attention, Perception & Psychophysics, 75(5), 967-982.
Wiese, E.*, Wykowska, A.*, Zwickel, J., & Müller, H.J. (2012). I see what you mean: How attentional selection is shaped by ascribing intentions to others. PLoS One, 7(9): e45391. doi:10.1371/journal.pone.0045391.
Wiese, E., Israel, J.H., Meyer, A., & Bongartz, S. (2010). Investigating the Learnability of Immersive Free-Hand Sketching. In: M. Alexa & E. Do (eds.) EUROGRAPHICS SBIM, 135-142.
Wiese, E., Zwickel, J., Müller, H.J. (2009). Im Auge des Anderen – Wie uns die Anwesenheit anderer beeinflusst. In: In-Mind-Magazine, 2, 1-8.
Bachinger, S., Wiese, E., Israel, J.H. (2009). Establishing a semantic differential on product prototype aesthetics: a research approach. In: MMI Interaktiv, Special Issue Human-Machine Interaction, 1-8.
Israel, J.H., Wiese E., Mateescu, M., & Stark, R. (2009). Investigating three-dimensional sketching for early conceptual design – Results from expert discussions and user studies. Computer & Graphics, 33(4), 462-473.
Wiese, E., Wykowska, A., & Müller, H.J. (2013). Making eyes with robots: Readiness to engage in Human-Robot-Interaction depends on the attribution of intentionality. In: Proceedings HFES 2013, San Diego, USA.
Wiese, E., Kohlbecher, S., & Müller, H.J. (2012). Acuity in estimating gaze direction in Human-Human and Human-Robot-Interaction. In: Proceedings of 7th ACM/IEEE International Conference on HRI 2012, Boston, USA.
Kohlbecher, S., & Wiese, E., et al. (2012). Studying gaze-based Human-Robot Interaction: An experimental platform. In: Proceedings of 7th ACM/ IEEE International Conference on HRI 2012, Boston, USA.
Wiese, E., Israel, J.H., Zöllner, C., Pohlmeyer, A.E. & Stark, R. (2009). The potential of immersive 3D-sketching environments for design problem-solving. In: Stephanidis, C. et al. (eds.). Proceedings of the 13th International Conference on HCI 2009, San Diego, USA, p. 485-489.
Wiese, E., Israel, J.H., Zöllner, C., Mateescu, M. & Stark, R. (2009). 3D-Skizzieren in virtuellen Umgebungen –Neue Wege für kreatives Design-Problemlösen. In: Lichtenstein, A., Stößel, C., & Clemens, C. (eds.). Proceedings of the 8th BWMMS, Berlin, Germany, p. 110-115.
Wiese, E. (2009). Design problem-solving with external representations. In: Proceedings of the Mensch & Computer, Berlin, Germany, p. 34-36.
Wiese, E., Konerding, U. & Schmid, U. (2008). Mapping and inference in analogical problem-solving: As much as needed or as much as possible? In: Love, B.C., McRae, K., Sloutsky, V.M. (eds.). Proceedings of the 30th Annual Conference of the Cognitive Science Society, Washington D.C, USA. Mahwah, NJ: Lawrence Erlbaum, 2008, p. 927-932.
Nicholas Hertz, Non-human Factors: Exploring Conformity and Compliance with Non-human Agents (2018)