Themed entertainment | VR/AR entertainment | Identity research | Creative writing
I dream to develop and evaluate entertainment products that will
reduce stress, increase belonging & identity, and enhance work performance of consumers.
I advocate for underrepresented minorities. I love theme parks, music, films, and interactive gaming!
I led a research study as a research & outreach manager at Morehouse College exploring how an organization can develop a near-peer advisement platform via social media (namely YouTube) for college and career readiness to help mitigate the significant gap of Black representation in computer science careers.
Cummings, R. T. Huff, E. Mack, N. A., Womack, K., Reid, A., Ghoram, B., Gilbert, J. E., & Gosha, K. (2020). An exploration of Black students interacting with computing college and career readiness vlog commentary social media influencers. IEEE Journal of Computing in Science and Engineering. DOI: 10.1109/MCSE.2020.3005635
I conducted a synthesis research self-project as an independent researcher examining the history of Black representation in American cinema to identify critique, genre, and other production trends in access to wide-release filmmaking over the past 20 years. Cummings, R. T. (2019). Black struggle film production: Meta-synthesis of Black struggle film
production and critique since the millennium. The International Academic Forum (IAFOR) Journal
of Media, Communication & Film, 6 (1), 65-84.
Currently earning MA in Psychology, Human Factors and Applied Cognition concentration at George Mason University in Fairfax, VA (~2022)
BS in Psychology at Morehouse College in Atlanta, GA (2017)